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» Teaching computer graphics without raster-level algorithms
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RT
1999
Springer
15 years 1 months ago
Computing Visibility for Triangulated Panoramas
A visibility algorithm for triangulated panoramas is proposed. The algorithm can correctly resolve the visibility without making use of any depth information. It is especially usef...
Chi-Wing Fu, Tien-Tsin Wong, Pheng-Ann Heng
VIS
2004
IEEE
186views Visualization» more  VIS 2004»
15 years 10 months ago
Hardware-Accelerated Adaptive EWA Volume Splatting
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...
AMDO
2008
Springer
14 years 11 months ago
Learning to Look at Humans - What Are the Parts of a Moving Body?
We present a system that can segment articulated, non-rigid motion without a priori knowledge of the number of clusters present in the analyzed scenario. We combine existing algori...
Thomas Walther, Rolf P. Würtz
SIBGRAPI
1999
IEEE
15 years 1 months ago
An Algorithm for Two-Dimensional Mesh Generation for Arbitrary Regions with Cracks
Abstract. This paper describes an algorithm for generating unstructured triangulations for arbitrarily shaped twodimensional regions. The algorithm works for regions without cracks...
Antonio C. O. Miranda, Joaquim B. Cavalcante Neto,...
RT
2005
Springer
15 years 3 months ago
Metropolis Photon Sampling with Optional User Guidance
We present Metropolis Photon Sampling (MPS), a visual importance-driven algorithm for populating photon maps. Photon Mapping and other particle tracing algorithms fail if the phot...
Shaohua Fan, Stephen Chenney, Yu-chi Lai