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» Teaching computer graphics without raster-level algorithms
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76
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DAC
2009
ACM
15 years 2 months ago
GPU-based parallelization for fast circuit optimization
The progress of GPU (Graphics Processing Unit) technology opens a new avenue for boosting computing power. This work is an attempt to exploit GPU for accelerating VLSI circuit opt...
Yifang Liu, Jiang Hu
SIBGRAPI
2006
IEEE
15 years 3 months ago
Single Triangle Strip and Loop on Manifolds with Boundaries
The single triangle-strip loop generation algorithm on a triangulated two-manifold presented by Gopi and Eppstein [4] is based on the guaranteed existence of a perfect matching in...
Pablo Diaz-Gutierrez, David Eppstein, M. Gopi
SI3D
1997
ACM
15 years 1 months ago
Direct Haptic Rendering of Sculptured Models
A new tracing algorithm is described that supports haptic rendering of NURBS surfaces without the use of any intermediate representation. By using this tracing algorithm in conjun...
Thomas V. Thompson II, David E. Johnson, Elaine Co...
63
Voted
SGP
2007
14 years 12 months ago
Unconstrained isosurface extraction on arbitrary octrees
This paper presents a novel algorithm for generating a watertight level-set from an octree. We show that the levelset can be efficiently extracted regardless of the topology of th...
Michael M. Kazhdan, Allison Klein, Ketan Dalal, Hu...
EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Synthesis of Responsive Motion Using a Dynamic Model
Synthesizing the movements of a responsive virtual character in the event of unexpected perturbations has proven a difficult challenge. To solve this problem, we devise a fully a...
Yuting Ye and C. Karen Liu