Early in the development of Computer Graphics it was realized that projective geometry was well suited for the representation of transformations. Now, it seems that another change...
In an orthogonal drawing of a plane graph each vertex is drawn as a point and each edge is drawn as a sequence of vertical and horizontal line segments. A bend is a point at which...
We present a surface representation and a set of algorithms that allow interactive placement of curved parametric objects without interpenetration. Using these algorithms, a model...
As Computer Science educators, we know that students learn more from projects that are fun and challenging, that seem “real” to them, and that allow them to be creative in des...
In recent years, geometry processing algorithms that directly operate on polygonal meshes have become an indispensable tool in computer graphics, CAD/CAM applications, numerical s...