Sciweavers

798 search results - page 129 / 160
» Teaching for Learning
Sort
View
DIGRA
2005
Springer
15 years 3 months ago
Towards the unification of intuitive and formal game concepts with applications to computer chess
A general technique is proposed to deal with the formalization of intuition and human-oriented concepts in competition thinking games like chess, such as defensive play, attack, t...
Ariel Arbiser
SIGADA
2005
Springer
15 years 3 months ago
Experiences using SPARK in an undergraduate CS course
This paper describes experiences garnered while teaching a course on high integrity software using SPARK to a mix of junior and senior level undergraduates. The paper describes th...
Anthony S. Ruocco
SIGCSE
1998
ACM
116views Education» more  SIGCSE 1998»
15 years 1 months ago
Constructivism in computer science education
ions, and (c) the seductive reality of the computer must not be allowed to supplant construction of models. The dominant theory of learning today is called constructivism. This the...
Mordechai Ben-Ari
HICSS
1994
IEEE
118views Biometrics» more  HICSS 1994»
15 years 1 months ago
A Distributed Architecture for an Instructable Problem Solver
Our research goal is to design systems that enable humans to teach tedious, repetitive, simple tasks to a computer. We propose here a learner/problem solver architecture for such ...
Jacky Baltes, Bruce A. MacDonald
WSC
2008
15 years 1 days ago
Enhancing simulation as improvement and decision support system tool
Lecturing a Discrete Event Simulation course implies some challenges for the instructors. These challenges implies taking decisions from the design of the course to the selection ...
Heriberto Garcia, Eduardo Garcia