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ACE
2004
171views Education» more  ACE 2004»
14 years 11 months ago
Teaching Computer Architecture in Introductory Computing: Why? and How?
This paper discusses our rationale for teaching the fundamentals of computer architecture early in the computer science (CS) degree program. We also describe an active learning te...
Kris D. Powers
IV
2007
IEEE
366views Visualization» more  IV 2007»
15 years 4 months ago
Algorithm Visualization in Teaching Spatial Data Algorithms
Algorithm visualization is a widely–used tool for teaching data structures and algorithms. Spatial data algorithms are algorithms that are designed to process multidimensional d...
Jussi Nikander, Juha Helminen
ICCBR
2005
Springer
15 years 3 months ago
Game-Based Learning as a New Domain for Case-Based Reasoning
Tutoring systems have been a popular domain for CBR since its very beginning. In this paper we draw a connection between casebased teaching and learning-by-doing approach to tutori...
Marco Antonio Gómez-Martín, Pedro Pa...
ICSE
2003
IEEE-ACM
15 years 9 months ago
Separation in Theory - Coordination in Practice
The lack of a common language and mutual understanding between the disciplines of systems development/software engineering and HCI does create challenges for both teaching and pra...
Torkil Clemmensen, Jacob Nørbjerg
EDUTAINMENT
2007
Springer
15 years 3 months ago
Using Metaphors in Game-Based Education
In spite of its growing popularity, due to a huge technical evolution in the last years and to the fact that new generations are more literate in games than in books, game-based te...
Pedro Pablo Gómez-Martín, Marco Anto...