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FECS
2008
148views Education» more  FECS 2008»
14 years 11 months ago
Net4Voice - New Technologies for voice-converting in barrier-free learning environment
- Net4Voice project consists in testing voice recognition techniques and methods within learning contexts. The need to support learning process with non traditional technologies de...
Raffaella Primiani, Daniela Tibaldi, Luca Garlasch...
DIGRA
2005
Springer
15 years 3 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli
JCAL
2002
39views more  JCAL 2002»
14 years 9 months ago
A preliminary evaluation of a web-mediated 'School for All'
School for All in the EduCities programme is an innovative project funded by both the Ministry of Education and the National Science Council of Taiwan. The project aims to challeng...
S. S. C. Young, T. W. Chan, C. B. Lin
ICFP
2010
ACM
14 years 11 months ago
Experience report: growing programming languages for beginning students
A student learning how to program learns best when the programming language and programming environment cater to her specific needs. These needs are different from the requirement...
Marcus Crestani, Michael Sperber
CE
2007
121views more  CE 2007»
14 years 10 months ago
Transition from traditional to ICT-enhanced learning environments in undergraduate chemistry courses
This paper describes a three-year study conducted among chemistry instructors (professors and teaching assistants) at a post-secondary institution. The goal was to explore the int...
Miri Barak