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IJVR
2006
166views more  IJVR 2006»
14 years 9 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou
IJWIS
2006
126views more  IJWIS 2006»
14 years 9 months ago
Web services on embedded devices
Abstract-- The capabilities of embedded devices such as smartphones are steadily increasing and provide the great flexibility of data access and collaboration while being mobile. F...
Daniel Schall, Marco Aiello, Schahram Dustdar
TKDE
2008
178views more  TKDE 2008»
14 years 9 months ago
Efficient Similarity Search over Future Stream Time Series
With the advance of hardware and communication technologies, stream time series is gaining ever-increasing attention due to its importance in many applications such as financial da...
Xiang Lian, Lei Chen 0002
JSA
2007
162views more  JSA 2007»
14 years 9 months ago
Exploration of distributed shared memory architectures for NoC-based multiprocessors
Multiprocessor system-on-chip (MP-SoC) platforms represent an emerging trend for embedded multimedia applications. To enable MP-SoC platforms, scalable communication-centric inter...
Matteo Monchiero, Gianluca Palermo, Cristina Silva...
TVCG
2008
112views more  TVCG 2008»
14 years 9 months ago
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure
Abstract-Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL an...
Brian E. Paul, Sean Ahern, E. Wes Bethel, Eric Bru...