We use simulated soccer to study multiagent learning. Each team's players (agents) share action set and policy, but may behave di erently due to position-dependent inputs. All...
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
Often Software Engineering courses approach educating undergraduates in good processes and practices by using a simulated product development environment, following all of the ste...
In this paper, we present our lessons from the design and use of two educational software tools for teaching behavioral modeling to graduate students of digital art. The tools, Pai...
This panel reflects upon their experiences as simulation professionals and shares their thoughts regarding elements of their simulation education that they have found most helpful...
Charles R. Standridge, Daniel A. Finke, Carley Jur...