Sciweavers

878 search results - page 168 / 176
» Teaching software engineering through game design
Sort
View
EMSOFT
2008
Springer
15 years 1 months ago
A generalized static data flow clustering algorithm for mpsoc scheduling of multimedia applications
In this paper, we propose a generalized clustering approach for static data flow subgraphs mapped onto individual processors in Multi-Processor System on Chips (MPSoCs). The goal ...
Joachim Falk, Joachim Keinert, Christian Haubelt, ...
96
Voted
TASE
2008
IEEE
14 years 11 months ago
New Hybrid Optimization Algorithms for Machine Scheduling Problems
Dynamic programming, branch-and-bound, and constraint programming are the standard solution principles for nding optimal solutions to machine scheduling problems. We propose a new ...
Yunpeng Pan, Leyuan Shi
131
Voted
EMSOFT
2010
Springer
14 years 9 months ago
Resource adaptations with servers for hard real-time systems
Many real-time applications are designed to work in different operating modes each characterized by different functionality and resource demands. With each mode change, resource d...
Nikolay Stoimenov, Lothar Thiele, Luca Santinelli,...
IUI
2010
ACM
15 years 8 months ago
A POMDP approach to P300-based brain-computer interfaces
Most of the previous work on non-invasive brain-computer interfaces (BCIs) has been focused on feature extraction and classification algorithms to achieve high performance for the...
Jaeyoung Park, Kee-Eung Kim, Sungho Jo
SEFM
2006
IEEE
15 years 5 months ago
Product Automata and Process Algebra
We define a model of labelled product systems of automata and explore its connections with process calculi and trace languages. Bisimilarity of labelled product systems is defin...
Kamal Lodaya