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ICSE
2008
IEEE-ACM
16 years 1 months ago
Design patterns: between programming and software design
In computer science curricula the two areas programming and software engineering are usually separated. In programming students learn an object oriented language and then deepen t...
Christoph Denzler, Dominik Gruntz
ITICSE
2005
ACM
15 years 6 months ago
Testing first: emphasizing testing in early programming courses
The complexity of languages like Java and C++ can make introductory programming classes in these languages extremely challenging for many students. Part of the complexity comes fr...
Will Marrero, Amber Settle
UM
2005
Springer
15 years 6 months ago
Modeling Individual and Collaborative Problem Solving in Medical Problem-Based Learning
Abstract. Since problem solving in group problem-based learning is a collaborative process, modeling individuals and the group is necessary if we wish to develop an intelligent tut...
Siriwan Suebnukarn, Peter Haddawy
AI
2007
Springer
15 years 27 days ago
Learning, detection and representation of multi-agent events in videos
In this paper, we model multi-agent events in terms of a temporally varying sequence of sub-events, and propose a novel approach for learning, detecting and representing events in...
Asaad Hakeem, Mubarak Shah
AIIDE
2009
15 years 1 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley