This paper presents a voxel-based biomechanical model for muscle deformation using nite element method FEM and volume graphics. Hierarchical voxel meshes are reconstructed from ...
It is still challenging to generate hand-drawn pictures because they differ from ordinary photographs in that they are often drawn as seen from multiple viewpoints. This paper pre...
Conformal geometry is in the core of pure mathematics. Conformal structure is more flexible than Riemaniann metric but more rigid than topology. Conformal geometric methods have p...
We propose an algorithm for surface reconstruction from unorganized points based on a view of the sampling process as a deformation from the original surface. In the course of thi...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...