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» Techniques and Applications of Deformable Surfaces
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ACCV
2010
Springer
14 years 8 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco
VR
2010
IEEE
197views Virtual Reality» more  VR 2010»
15 years 5 days ago
Interaction capture in immersive virtual environments via an intelligent floor surface
We present techniques to enable users to interact on foot with simulated natural ground surfaces in immersive virtual environments. Position and force estimates from in-floor for...
Yon Visell, Alvin Law, Jessica Ip, Severin Smith, ...
CGF
2005
252views more  CGF 2005»
15 years 1 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
WACV
2005
IEEE
15 years 7 months ago
Isomap and Nonparametric Models of Image Deformation
Isomap is an exemplar of a set of data driven nonlinear dimensionality reduction techniques that have shown promise for the analysis of images and video. These methods parameteriz...
Richard Souvenir, Robert Pless
CVPR
2007
IEEE
16 years 3 months ago
Delaunay Deformable Models: Topology-Adaptive Meshes Based on the Restricted Delaunay Triangulation
In this paper, we propose a robust and efficient Lagrangian approach, which we call Delaunay Deformable Models, for modeling moving surfaces undergoing large deformations and topo...
Jean-Philippe Pons, Jean-Daniel Boissonnat