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» Techniques and Applications of Deformable Surfaces
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CVPR
2008
IEEE
16 years 3 months ago
Accurate multi-view reconstruction using robust binocular stereo and surface meshing
This paper presents a new algorithm for multi-view reconstruction that demonstrates both accuracy and efficiency. Our method is based on robust binocular stereo matching, followed...
Derek Bradley, Tamy Boubekeur, Wolfgang Heidrich
SMI
2008
IEEE
123views Image Analysis» more  SMI 2008»
15 years 8 months ago
Time varying surface reconstruction from multiview video
We present a fast deformation-based method for building time-varying surface models of dynamic objects from multiview video streams. Starting from an initial mesh representation, ...
S. Cihan Bilir, Yücel Yemez
CGA
2004
15 years 1 months ago
Image-Based Surface Detail Transfer
We present a novel technique, called Image-Based Surface Detail Transfer, to transfer geometric details from one surface to another with simple 2D image operations. The basic obse...
Zicheng Liu, Zhengyou Zhang, Ying Shan
CGF
2000
174views more  CGF 2000»
15 years 1 months ago
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape representation is a very effective way to decompose surface geometry into several levels of detail. Geometric modeling with such representations enables flex...
Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel
CGI
2004
IEEE
15 years 5 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....