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» Techniques and Applications of Deformable Surfaces
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115
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CGF
2008
192views more  CGF 2008»
15 years 1 months ago
Non-Rigid Registration Under Isometric Deformations
We present a robust and efficient algorithm for the pairwise non-rigid registration of partially overlapping 3D surfaces. Our approach treats non-rigid registration as an optimiza...
Qi-Xing Huang, Bart Adams, Martin Wicke, Leonidas ...
CGF
2006
198views more  CGF 2006»
15 years 1 months ago
Real-Time Weighted Pose-Space Deformation on the GPU
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann
TOG
2008
134views more  TOG 2008»
15 years 1 months ago
Fast viscoelastic behavior with thin features
We introduce a method for efficiently animating a wide range of deformable materials. We combine a high resolution surface mesh with a tetrahedral finite element simulator that ma...
Christopher Wojtan, Greg Turk
101
Voted
DAGSTUHL
1994
15 years 3 months ago
Visualization of Deformation Tensor Fields
Vector- and tensor elds are very important in many application areas. The purpose of this paper is to present new techniques to visualize deformation tensor elds and in nitesimal ...
Hans Hagen, Stefanie Hahmann, Henrik Weimer
TOG
2008
122views more  TOG 2008»
15 years 1 months ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...