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ICIP
2001
IEEE
16 years 3 months ago
Image-based rendering for mixed reality
In this paper, we propose an image-based approach to synthesize a novel view image for mixed reality (MR) systems. Theoretically, the image- based method is good for synthesizing ...
Hiroshi Kawasaki, Hiroyuki Aritaki, Katsushi Ikeuc...
CG
2008
Springer
15 years 2 months ago
Tight and efficient surface bounds in meshless animation
This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...
ICCV
2001
IEEE
16 years 3 months ago
Model-Based Bundle Adjustment with Application to Face Modeling
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
Ying Shan, Zicheng Liu, Zhengyou Zhang
WSC
2004
15 years 3 months ago
Simulated Annealing for Selection of Experimental Regions in Response Surface Methodology Applications
In this paper we describe a methodology that includes the complementary use of simulated annealing and response surface methodology (RSM). The methodology was developed for analys...
Jeffrey B. Schamburg, Donald E. Brown
JSCIC
2010
231views more  JSCIC 2010»
14 years 8 months ago
Geometric Applications of the Split Bregman Method: Segmentation and Surface Reconstruction
Variational models for image segmentation have many applications, but can be slow to compute. Recently, globally convex segmentation models have been introduced which are very rel...
Tom Goldstein, Xavier Bresson, Stanley Osher