In this paper, we propose an image-based approach to synthesize a novel view image for mixed reality (MR) systems. Theoretically, the image- based method is good for synthesizing ...
This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
In this paper we describe a methodology that includes the complementary use of simulated annealing and response surface methodology (RSM). The methodology was developed for analys...
Variational models for image segmentation have many applications, but can be slow to compute. Recently, globally convex segmentation models have been introduced which are very rel...