In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...
This paper addresses the problem of estimating dense correspondence between arbitrary frames from captured sequences of shape and appearance for surfaces undergoing free-form defo...
Parameterizations of triangulated surfaces are used in an increasing number of mesh processing applications for various purposes. Although demands vary, they are often required to...
A probabilistic deformable model for the representation of brain structures is described. The statistically learned deformable model represents the relative location of head (skull...
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...