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» Techniques and Applications of Deformable Surfaces
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GRAPHICSINTERFACE
2007
15 years 3 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
CHI
2011
ACM
14 years 5 months ago
HeatWave: thermal imaging for surface user interaction
We present HeatWave, a system that uses digital thermal imaging cameras to detect, track, and support user interaction on arbitrary surfaces. Thermal sensing has had limited exami...
Eric Larson, Gabe Cohn, Sidhant Gupta, Xiaofeng Re...
ECCV
2000
Springer
15 years 6 months ago
Minimal Paths in 3D Images and Application to Virtual Endoscopy
This paper presents a new method to find minimal paths in 3D images, giving as initial data one or two endpoints. This is based on previous work [1] for extracting paths in 2D ima...
Thomas Deschamps, Laurent D. Cohen
CHI
2004
ACM
16 years 2 months ago
Single-handed interaction techniques for multiple pressure-sensitive strips
We present a set of interaction techniques that make novel use of a small pressure-sensitive pad to allow one-handed direct control of a large number of parameters. The surface of...
Gábor Blaskó, Steven Feiner
UIST
2006
ACM
15 years 8 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....