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ANSS
2008
IEEE
15 years 4 months ago
A Primer for Real-Time Simulation of Large-Scale Networks
—Real-time network simulation refers to simulating computer networks in real time so that the virtual network can interact with real implementations of network protocols, network...
Jason Liu
VLSISP
2008
239views more  VLSISP 2008»
14 years 9 months ago
An Embedded Real-Time Surveillance System: Implementation and Evaluation
This paper presents the design of an embedded automated digital video surveillance system with real-time performance. Hardware accelerators for video segmentation, morphological op...
Fredrik Kristensen, Hugo Hedberg, Hongtu Jiang, Pe...
I3D
2010
ACM
15 years 7 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
ECBS
2007
IEEE
155views Hardware» more  ECBS 2007»
15 years 1 months ago
Evaluating the Quality of Models Extracted from Embedded Real-Time Software
Due to the high cost of modeling, model-based techniques are yet to make their impact in the embedded systems industry, which still persist on maintaining code-oriented legacy sys...
Joel Huselius, Johan Kraft, Hans Hansson, Sasikuma...
PRDC
2008
IEEE
15 years 4 months ago
SOQ: A Service-Oriented Quorum-Based Protocol for Resilient Real-Time Communication in Partitionable Networks
We consider efficient real-time communication mechanisms for applications in unreliable and partitionable networks, where network partitions can occur unpredictably and nodes can ...
Bo Zhang, Binoy Ravindran