Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
Abstract. We consider the problem of increasing the threshold parameter of a secret-sharing scheme after the setup (share distribution) phase, without further communication between...
We propose a personal knowledge publishing system called Semblog is realized with integration of Semantic Web techniques and Weblog tools. Semblog suite provides an integrated envi...
Ikki Ohmukai, Hideaki Takeda, Masahiro Hamasaki, K...
Abstract. Several tools have been developed for the estimation of software reliability. However, they are highly specialized in the approaches they implement and the particular pha...
We present a scalable framework for parallelizing greedy graph coloring algorithms on distributed-memory computers. The framework unifies several existing algorithms and blends a ...
Doruk Bozdag, Assefaw Hadish Gebremedhin, Fredrik ...