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» Techniques for Reactive System Design: The Tools in TRADE
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EMSOFT
2010
Springer
14 years 7 months ago
A marketplace for cloud resources
Cloud computing is an emerging paradigm aimed to offer users pay-per-use computing resources, while leaving the burden of managing the computing infrastructure to the cloud provid...
Thomas A. Henzinger, Anmol V. Singh, Vasu Singh, T...
DIGRA
2005
Springer
15 years 3 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
STTT
2008
162views more  STTT 2008»
14 years 9 months ago
Coping with large design spaces: design problem solving in fluidic engineering
Abstract This paper is about tool support for knowledgeintensive engineering tasks. In particular, it introduces software technology to assist the design of complex technical syste...
Benno Stein
WCRE
2000
IEEE
15 years 2 months ago
A Structured Demonstration of Five Program Comprehension Tools: Lessons Learnt
The purpose of this panel is to report on a structured demonstration for comparing program comprehension tools. Five program comprehension tool designers applied their tools to a ...
Susan Elliott Sim, Margaret-Anne D. Storey, Andrea...
EICS
2009
ACM
15 years 4 months ago
User evaluation of OIDE: a rapid prototyping platform for multimodal interaction
The Open Interface Development Environment (OIDE) was developed as part of the OpenInterface (OI) platform, an open source framework for the rapid development of multimodal intera...
Marilyn Rose McGee-Lennon, Andrew Ramsay, David K....