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HOTI
2005
IEEE
15 years 3 months ago
Challenges in Building a Flat-Bandwidth Memory Hierarchy for a Large-Scale Computer with Proximity Communication
Memory systems for conventional large-scale computers provide only limited bytes/s of data bandwidth when compared to their flop/s of instruction execution rate. The resulting bo...
Robert J. Drost, Craig Forrest, Bruce Guenin, Ron ...
JUCS
2010
135views more  JUCS 2010»
14 years 8 months ago
A Service-Oriented Platform for Ubiquitous Personalized Multimedia Provisioning
: As multimedia contents are becoming widely used in ubiquitous computing environments among many application fields, e.g., education, entertainment, and live surveillance, the dem...
Zhiwen Yu, Changde Li, Xingshe Zhou, Haipeng Wang
NETGAMES
2006
ACM
15 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
ICUIMC
2011
ACM
14 years 28 days ago
MundoMessage: enabling trustworthy ubiquitous emergency communication
Efficient emergency communication is of high practical importance, but has specific challenges: unpredictable local emergency situations harden the establishment of communication...
Stefan G. Weber, Yulian Kalev, Sebastian Ries, Max...
ACMDIS
2006
ACM
15 years 3 months ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...