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» Technology for design education: a case study
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SIGCSE
2006
ACM
211views Education» more  SIGCSE 2006»
15 years 5 months ago
Multimodal communication in the classroom: what does it mean for us?
Experimentation has shown that in-class educational technologies, by permitting anonymous, authored participation, can dramatically alter student communications in the classroom. ...
Tamara Denning, William G. Griswold, Beth Simon, M...
COOP
2004
15 years 19 days ago
Backdoor Creativity: Collaborative Creativity in Technology Supported Teams
This case study describes collaborative creativity in technology-supported teams with the task of making an interactive artefact. The teams work in the iLounge, which is designed a...
Hillevi Sundholm, Henrik Artman, Robert Ramberg
HICSS
2007
IEEE
120views Biometrics» more  HICSS 2007»
15 years 5 months ago
Web Mash-ups and Patchwork Prototyping: User-driven technological innovation with Web 2.0 and Open Source Software
The recent emergence of web mash-ups and open source software is driving the development of new practices in software and systems development. In this paper we explore novel pract...
Ingbert R. Floyd, M. Cameron Jones, Dinesh Rathi, ...
CORR
2006
Springer
121views Education» more  CORR 2006»
14 years 11 months ago
On Using Matching Theory to Understand P2P Network Design
This paper aims to provide insight into stability of collaboration choices in P2P networks. We study networks where exchanges between nodes are driven by the desire to receive the...
Dmitry Lebedev, Fabien Mathieu, Laurent Viennot, A...
ACMDIS
2000
ACM
15 years 3 months ago
Using a Technique from Graphic Designers to Develop Innovative System Designs
Rapid technological change requires that system designers explore potential design spaces widely before committing to a local design space in which to evolve a problem solution. W...
Catalina Danis, Stephen J. Boies