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» Technology for design education: a case study
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ASSETS
2008
ACM
15 years 1 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...
WWW
2004
ACM
15 years 11 months ago
E-learning personalization based on itineraries and long-term navigational behavior
In this paper we describe a practical framework for studying the navigational behavior of the users of an e-learning environment integrated in a virtual campus. The students navig...
Enric Mor, Julià Minguillón
85
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CHI
2008
ACM
15 years 11 months ago
Acceptance of augmented reality instructions in a real work setting
The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...
Björn J. E. Johansson, Susanna Nilsson
TCAD
2011
14 years 5 months ago
High-Level Synthesis for FPGAs: From Prototyping to Deployment
—Escalating system-on-chip design complexity is the design community to raise the level of abstraction beyond register transfer level. Despite the unsuccessful adoptions of early...
Jason Cong, Bin Liu, Stephen Neuendorffer, Juanjo ...
TIFS
2010
137views more  TIFS 2010»
14 years 5 months ago
On the dynamic selection of biometric fusion algorithms
Biometric fusion consolidates the output of multiple biometric classifiers to render a decision about the identity of an individual. We consider the problem of designing a fusion s...
Mayank Vatsa, Richa Singh, Afzel Noore, Arun Ross