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2000
ACM
15 years 4 months ago
MPICH-GQ: Quality-of-Service for Message Passing Programs
Parallel programmers typically assume that all resources required for a program’s execution are dedicated to that purpose. However, in local and wide area networks, contention f...
Alain J. Roy, Ian T. Foster, William Gropp, Nichol...
MM
2000
ACM
217views Multimedia» more  MM 2000»
15 years 4 months ago
Design and implementation of the parallel multimedia file system based on message distribution
The two-layered distributed clustered server architecture consisting of a control server and a group of storage servers has been widely used to support multimedia file systems. Wi...
Seung-Ho Park, Si-Yong Park, Gwang Moon Kim, Ki-Do...
IMC
2010
ACM
14 years 9 months ago
Listen to me if you can: tracking user experience of mobile network on social media
Social media sites such as Twitter continue to grow at a fast pace. People of all generations use social media to exchange messages and share experiences of their life in a timely...
Tongqing Qiu, Junlan Feng, Zihui Ge, Jia Wang, Jun...
DIGRA
2003
Springer
15 years 5 months ago
Encounters with consumption during computer-mediated play: the development of digital games as marketing communication media
This paper explores the use of digital games for marketing communications using two theoretical perspectives. Firstly, the external contexts in which video game play takes place a...
Mike Molesworth
SIGCOMM
1994
ACM
15 years 3 months ago
MACAW: A Media Access Protocol for Wireless LAN's
In recent years, a wide variety of mobile computing devices has emerged, including portables, palmtops, and personal digit al assistants. Providing adequate network connectivity y...
Vaduvur Bharghavan, Alan J. Demers, Scott Shenker,...