A pattern is a model or a template used to summarize and describe the behavior (or the trend) of a data having generally some recurrent events. Patterns have received a considerab...
In the single rent-to-buy decision problem, without a priori knowledge of the amount of time a resource will be used we need to decide when to buy the resource, given that we can ...
Creating complex spatio?temporal simulation models is a hot issue in the area of spatio?temporal databases [7]. While existing Moving Object Simulators (MOSs) address different ph...
We study how to efficiently diffuse updates to a large distributed system of data replicas, some of which may exhibit arbitrary (Byzantine) failures. We assume that strictly fewer...
Informed prefetching and caching based on application disclosure of future I/O accesses (hints) can dramatically reduce the execution time of I/O-intensive applications. A recent ...
Andrew Tomkins, R. Hugo Patterson, Garth A. Gibson