In this paper we present an intrusion detection engine comprised of two main elements; firstly, a neural network for the actual detection task and secondly watermarking techniques...
The theory of intersection homology was developed to study the singularities of a topologically stratified space. This paper incorporates this theory into the already developed f...
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learning—without human intervention...
A data stream is a massive unbounded sequence of data elements continuously generated at a rapid rate. Consequently, the knowledge embedded in a data stream is more likely to be c...
We show that currently prevalent practices for network path measurements can produce inaccurate inferences because of sampling biases. The inferred mean path latency can be more t...