Abstract. Many online problems encountered in real-life involve a twostage decision process: upon arrival of a new request, an irrevocable firststage decision (the assignment of a...
Stefan Heinz, Sven Oliver Krumke, Nicole Megow, J&...
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
The increased deployment of System-on-Chip designs has drawn attention to the limitations of on-chip interconnects. As a potential solution to these limitations, Networks-on -Chip...
Jongman Kim, Dongkook Park, Theo Theocharides, Nar...
Pointer analysis, a classic problem in software program analysis, has emerged as an important problem to solve in design automation, at a time when complex designs, specified in t...
Abstract. In the late nineties, Erickson proved a remarkable lower bound on the decision tree complexity of one of the central problems of computational geometry: given n numbers, ...