Abstract. Behaviour trees provide the possibility of improving on existing Artificial Intelligence techniques in games by being simple to implement, scalable, able to handle the c...
This paper discusses and evaluates an agent model that is able to manipulate the visual attention of a human, in order to support naval crew. The agent model consists of four subm...
Tibor Bosse, Rianne van Lambalgen, Peter-Paul van ...
Abstract. Optimistic and nonblocking concurrent algorithms are increasingly finding their way into practical use; an important example is software transactional memory implementat...
Small businesses (small office/home office, SOHO) have tremendous amounts of digital information. At the same time, they have little to no expertise on how to manage it, not to me...
Statecharts and Petri nets are two popular visual formalisms for modelling complex systems that exhibit concurrency. Both formalisms are supported by various design tools. To enabl...