Crew scheduling problems at the planning level are typically solved in two steps: first, creating working patterns, and then assigning these to individual crew. The first step is ...
In this research we present a technique for the automatic generation of 3D art form, which allows designers to get access to large number of 3D shapes that can be altered interact...
This paper introduces a novel method of visual learning based on Genetic Programming, which evolves a population of individuals (image analysis programs) that process attributed v...
Abstract. Hand dyeing generates artistic representations with unique and complex patterns. The aesthetics of dyed patterns on a cloth originate from the physical properties of dyei...
In this paper, new and efficient BIST methodology and BIST hardware insertion algorithms are presented for RTL data paths obtained from high level synthesis. The methodology is ba...