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92
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CEC
2010
IEEE
15 years 1 months ago
Evolving a CUDA kernel from an nVidia template
Rather than attempting to evolve a complete program from scratch we demonstrate genetic interface programming (GIP) by automatically generating a parallel CUDA kernel with identica...
William B. Langdon, Mark Harman
101
Voted
AROBOTS
2008
177views more  AROBOTS 2008»
15 years 21 days ago
Controlling swimming and crawling in a fish robot using a central pattern generator
Online trajectory generation for robots with multiple degrees of freedom is still a difficult and unsolved problem, in particular for non-steady state locomotion, that is, when th...
Alessandro Crespi, Daisy Lachat, Ariane Pasquier, ...
115
Voted
VSTTE
2010
Springer
14 years 10 months ago
Dafny Meets the Verification Benchmarks Challenge
A suite of verification benchmarks for software verification tools and techniques, presented at VSTTE 2008 [11], provides an initial catalogue of benchmark challenges for the Verif...
K. Rustan M. Leino, Rosemary Monahan
96
Voted
CHI
2004
ACM
16 years 28 days ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
ICSE
2009
IEEE-ACM
15 years 7 months ago
Automated substring hole analysis
Code coverage is a common measure for quantitatively assessing the quality of software testing. Code coverage indicates the fraction of code that is actually executed by tests in ...
Yoram Adler, Eitan Farchi, Moshe Klausner, Dan Pel...