Modern applications for mobile computing require high performance architectures. On the other hand, there are restrictions such as storage or power consumption. The use of reconï¬...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Location-aware mobile users need to access, query, and visualize, geographic information in a wide variety of applications including tourism, navigation, environmental management,...
Suresh K. Lodha, Nikolai M. Faaland, Grant Wong, A...
Pervasive computing environments accommodate interconnected and communicating mobile devices. Mobility is a vital aspect of everyday life and technology must offer support for mov...
Sebastian Fischmeister, Guido Menkhaus, Alexander ...
Simulation of network protocol behavior in Vehicular Ad Hoc Network (VANET) scenarios is strongly demanded for evaluating the applicability of developed network protocols. In this...
Christoph Sommer, Zheng Yao, Reinhard German, Falk...