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MUM
2004
ACM
99views Multimedia» more  MUM 2004»
15 years 3 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
MSWIM
2005
ACM
15 years 3 months ago
Fast pre-authentication based on proactive key distribution for 802.11 infrastructure networks
Recently, user mobility in wireless data networks is increasing because of the popularity of portable devices and the desire for voice and multimedia applications. These applicati...
Mohamed Kassab, Abdelfattah Belghith, Jean-Marie B...
ICRA
2009
IEEE
108views Robotics» more  ICRA 2009»
15 years 4 months ago
Local decomposition and observability properties for automatic calibration in mobile robotics
Abstract— This paper considers the problem of sensor selfcalibration in mobile robotics by only using a single point feature (e.g. a source of light). In particular, the problem ...
Agostino Martinelli
MOBIDE
2005
ACM
15 years 3 months ago
Towards universal mobile caching
In the context of mobile data access, data caching is fundamental for both performance and functionality. For this reason there have been many studies into developing energy-effi...
Ganesh Santhanakrishnan, Ahmed Amer, Panos K. Chry...
EUROSYS
2011
ACM
14 years 1 months ago
CloneCloud: elastic execution between mobile device and cloud
Mobile applications are becoming increasingly ubiquitous and provide ever richer functionality on mobile devices. At the same time, such devices often enjoy strong connectivity wi...
Byung-Gon Chun, Sunghwan Ihm, Petros Maniatis, May...