This paper deals with the problem of estimating the effort required to maintain a static pose by human beings. The problem is important in developing dance summarization and rehabi...
SeismoSpin is a novel interactive instrument designed around a “Disc-Jockey/mixer” metaphor that gives seismologists a quick and powerful way to explore earthquake data. The c...
Mark McKelvin, Ragnhild Nestande, Leticia Valdez, ...
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
There has been considerable work on automated physical design tuning for database systems. Existing solutions require offline invocations of the tuning tool and depend on DBAs ide...
Physical browsing is a mobile-device-based interaction method for pervasive computing. In this paper, we describe our research interests and experiences of physical browsing: the ...