Abstract-- Complexity modeling of spatial-temporal compensations in H.264/AVC decoding is performed by examining a rich set of inter- and intra-prediction modes. Specifically, we s...
A perceptual human-machine interface based on visual appearence of hand movements is presented. Gestures are defined as the temporal evolution of 3D poses the of user's hand....
Giulia Gastaldi, Alessandro Pareschi, Silvio P. Sa...
We address the task of rendering by ray tracing the isosurface of a high-quality continuous spline model of volumetric discrete and regular data. By expressing the spline model as...
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
This paper introduces a new classification scheme called “open-ended texture classification.” The standard approach for texture classification is to use a closed n-class cl...