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FLAIRS
2004
15 years 4 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
141
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AIPS
2003
15 years 4 months ago
The Role of Planning in Grid Computing
Grid computing gives users access to widely distributed networks of computing resources to solve large-scale tasks such as scientific computation. These tasks are defined as stand...
Jim Blythe, Ewa Deelman, Yolanda Gil, Carl Kesselm...
162
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ICIS
2004
15 years 4 months ago
Alleviating Consumers' Privacy Concerns in Location-Based Services: A Psychological Control Perspective
Location-based services (LBS), enabled by advances in mobile and positioning technologies, have afforded users with a pervasive flexibility to be uniquely addressable and to acces...
Heng Xu, Hock-Hai Teo
ISSA
2004
15 years 4 months ago
Run-Time Protocol Conformance Verification In Firewalls
Today, business continuity depends significantly on the continuous availability of information systems. It is well-known that such systems must be protected against intrusion and ...
Ulrich Ultes-Nitsche
IJCAI
2003
15 years 4 months ago
People Tracking with Anonymous and ID-Sensors Using Rao-Blackwellised Particle Filters
Estimating the location of people using a network of sensors placed throughout an environment is a fundamental challenge in smart environments and ubiquitous computing. Id-sensors...
Dirk Schulz, Dieter Fox, Jeffrey Hightower