Most game programs have a large number of parameters that are crucial for their performance. Tuning these parameters by hand is rather difficult. Therefore automatic optimization a...
In this paper we propose the use of Discrete Choice Analysis (DCA) for static facial expression classification. Facial expressions are described with expression descriptive units ...
Gianluca Antonini, Matteo Sorci, Michel Bierlaire,...
Distributed hard real-time systems have become a major component of many advanced technical products. Means to ensure their proper quality are thus of paramount importance. To ens...
This paper presents an automatic orientation detection and categorization technique that is capable of detecting the orientation of multilingual documents with arbitrary skew and ...
We present an emotion recognition system based on a probabilistic approach to adaptive processing of Facial Emotion Tree Structures (FETS). FETS are made up of localized Gabor fea...