This paper presents a system that can automatically recognize four different static human body postures in video sequences. The considered postures are standing, sitting, squattin...
The computer model of visual attention derives an interest or saliency map from an input image in a process that encompasses several data combination steps. While several combinati...
The most basic assumption used in statistical learning theory is that training data and test data are drawn from the same underlying distribution. Unfortunately, in many applicati...
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
—Time series motifs are sets of very similar subsequences of a long time series. They are of interest in their own right, and are also used as inputs in several higher-level data...
Abdullah Mueen, Eamonn J. Keogh, Nima Bigdely Sham...