This paper presents a simple modification of classic Kohonen network (SOM), which allows parallel processing of input data vectors or partitioning the problem in case of insufficie...
While traditional face recognition is typically based on still images, face recognition from video sequences has become popular recently. In this paper, we propose to use adaptive...
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
This paper proposes an hybrid approach to estimate the 3D pose of an object. The integration of texture information based on image intensities in a more classical non-linear edge-...
State-of-the-art motion estimation algorithms suffer from three major problems: Poorly textured regions, occlusions and small scale image structures. Based on the Gestalt principle...