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DIGRA
2005
Springer
15 years 10 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
135
Voted
MLCW
2005
Springer
15 years 10 months ago
Recognizing Textual Entailment Via Atomic Propositions
Abstract. This paper describes Macquarie University’s Centre for Language Technology contribution to the PASCAL 2005 Recognizing Textual Entailment challenge. Our main aim was to...
Elena Akhmatova, Diego Mollá
126
Voted
ICASSP
2011
IEEE
14 years 8 months ago
A nativeness classifier for TED Talks
This paper presents a nativeness classifier for English. The detector was developed and tested with TED Talks collected from the web, where the major non-native cues are in terms...
Jose Lopes, Isabel Trancoso, Alberto Abad
177
Voted
ACML
2009
Springer
15 years 9 months ago
Learning Algorithms for Domain Adaptation
A fundamental assumption for any machine learning task is to have training and test data instances drawn from the same distribution while having a sufficiently large number of tra...
Manas A. Pathak, Eric Nyberg
CAISE
2006
Springer
15 years 8 months ago
A Method for Functional Alignment Verification in Hierarchical Enterprise Models
Enterprise modeling involves multiple domains of expertise: requirements engineering, business process modeling, IT development etc. Our experience has shown that hierarchical ente...
Irina Rychkova, Alain Wegmann