In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
HyperNEAT represents a class of neuroevolutionary algorithms that captures some of the power of natural development with a ionally efficient high-level abstraction of development....
Jeff Clune, Benjamin E. Beckmann, Philip K. McKinl...
Abstract— Memetic algorithms arise as very effective algorithms to obtain reliable and high accurate solutions for complex continuous optimization problems. Nowadays, high dimens...
The underlying research topics and the architecture of the UBU team are briefly described. The aim of developing UBU is to subject a series of tools and procedures for agent decis...
With several commercial tools becoming available, the high-level synthesis of applicationspeci c integrated circuits is nding wide spread acceptance in VLSI industry today. Existi...