Sciweavers

311 search results - page 18 / 63
» Texture Replacement in Real Images
Sort
View
BMVC
1998
15 years 1 months ago
Efficient Dense Matching for Textured Scenes using Region Growing
We present a simple and efficient dense matching method based on region growing techniques, which can be applied to a wide range of globally textured images like many outdoor scen...
Maxime Lhuillier
JMIV
2006
100views more  JMIV 2006»
14 years 11 months ago
Mixed-State Auto-Models and Motion Texture Modeling
In image motion analysis as well as for several application fields like daily pluviometry data modeling, observations contain two components of different nature. A first part is ma...
Patrick Bouthemy, C. Hardouin, Gwenaëlle Piri...
ERCIMDL
2000
Springer
147views Education» more  ERCIMDL 2000»
15 years 3 months ago
Map Segmentation by Colour Cube Genetic K-Mean Clustering
Segmentation of a colour image composed of different kinds of texture regions can be a hard problem, namely to compute for an exact texture fields and a decision of the optimum num...
Vitorino Ramos, Fernando Muge
ECCV
2002
Springer
16 years 1 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
DAGM
2001
Springer
15 years 4 months ago
Placing Arbitrary Objects in a Real Scene Using a Color Cube for Pose Estimation
We describe an Augmented Reality system using the corners of a color cube for camera calibration. In the augmented image the cube is replaced by a computer generated virtual object...
Jochen Schmidt, Ingo Scholz, Heinrich Niemann