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» Texture Synthesis by Non-parametric Sampling
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CVGIP
2008
108views more  CVGIP 2008»
14 years 9 months ago
Efficient texture synthesis using strict Wang Tiles
Wang Tiles are constructed from four texture samples, arranged so they can always match a choice of other tiles at two edges. Because they are precomputed, Wang Tiles are a very e...
Xinyu Zhang, Young J. Kim
TIP
2011
89views more  TIP 2011»
14 years 4 months ago
Random Phase Textures: Theory and Synthesis
This paper explores the mathematical and algorithmic properties of two sample-based microtexture models: random phase noise (RPN ) and asymptotic discrete spot noise (ADSN ). Thes...
Bruno Galerne, Yann Gousseau, Jean-Michel Morel
CVPR
1998
IEEE
15 years 11 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar
TOG
2002
107views more  TOG 2002»
14 years 9 months ago
Synthesis of bidirectional texture functions on arbitrary surfaces
The bidirectional texture function (BTF) is a 6D function that can describe textures arising from both spatially-variant surface reflectance and surface mesostructures. In this pa...
Xin Tong, Jingdan Zhang, Ligang Liu, Xi Wang, Bain...
SCALESPACE
2007
Springer
15 years 3 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré