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» Texture Synthesis by Non-parametric Sampling
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CG
2004
Springer
14 years 9 months ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi
SG
2007
Springer
15 years 3 months ago
Data-Embeddable Texture Synthesis
Abstract. Data hiding techniques onto images provide tools for protecting copyright or sending secret messages, and they are currently utilized as a simple input device of a cell p...
Hirofumi Otori, Shigeru Kuriyama
CVPR
2001
IEEE
15 years 11 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...
ICIP
2001
IEEE
15 years 11 months ago
DWT based non-parametric texture modeling
We propose a non-parametric texture modeling and synthesis technique based on the integer version of the Discrete Wavelet Transform (DWT). The successive levels of the DWT pyramid...
Gloria Menegaz
ICPR
2008
IEEE
15 years 10 months ago
Synthesis of large realistic iris databases using patch-based sampling
This paper presents a framework to synthesize large realistic iris databases, providing an alternative to iris database collection. Firstly, iris patch is used as a basic element ...
Tieniu Tan, Zhenan Sun, Zhuoshi Wei