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» Textured Liquids based on the Marker Level Set
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EGH
2003
Springer
15 years 4 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
ICCV
2007
IEEE
16 years 1 months ago
Using High-Level Visual Information for Color Constancy
We propose to use high-level visual information to improve illuminant estimation. Several illuminant estimation approaches are applied to compute a set of possible illuminants. Fo...
Joost van de Weijer, Cordelia Schmid, Jakob J. Ver...
AC
2003
Springer
15 years 4 months ago
A Face Recognition System Based on Local Feature Characterization
A completely automatic face recognition system is presented. The method works on color and gray level images: after having localized the face and the facial features, it determines...
Paola Campadelli, Raffaella Lanzarotti
ISM
2006
IEEE
277views Multimedia» more  ISM 2006»
14 years 11 months ago
Efficient Bottom-Up Image Segmentation Using Region Competition and the Mumford-Shah Model for Color and Textured Images
Curve evolution implementations [3][23] [25] of the Mumford-Shah functional [16] are of broad interest in image segmentation. These implementations, however, have initialization p...
Yongsheng Pan, J. Douglas Birdwell, Seddik M. Djou...
CVIU
2007
137views more  CVIU 2007»
14 years 11 months ago
Visual learning of texture descriptors for facial expression recognition in thermal imagery
Facial expression recognition is an active research area that finds a potential application in human emotion analysis. This work presents an illumination independent approach for...
Benjamín Hernández, Gustavo Olague, ...