Sciweavers

293 search results - page 21 / 59
» Texturing techniques for terrain visualization
Sort
View
PG
1999
IEEE
15 years 4 months ago
An Improved TIN Compression Using Delaunay Triangulation
In this paper we introduce a new compression technique for the connectivity of a Triangulated Irregular Network (TIN) by using Delaunay triangulation. The strategy in this paper i...
Yang-Soo Kim, Dong-Gyu Park, Ho-Youl Jung, Hwan-Gu...
123
Voted
IVC
2008
203views more  IVC 2008»
15 years 11 days ago
Multi-modal tracking using texture changes
We present a method for efficiently generating a representation of a multi-modal posterior probability distribution. The technique combines ideas from RANSAC and particle filterin...
Christopher Kemp, Tom Drummond
103
Voted
VISUALIZATION
1998
IEEE
15 years 4 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
110
Voted
MVA
2000
212views Computer Vision» more  MVA 2000»
15 years 5 days ago
Edge-Based Segmentation of Textured Images Using Optimally Selected Gabor Filters
In this paper, we propose a technique for segmenting visual textures using features extracted from the reponses of Ga,bor filters, appropria.tely selectecl to be tuned to texture ...
Bertin Rodolphe Okombi-Diba, Juichi Miyamichi, Ken...
93
Voted
APGV
2005
ACM
132views Visualization» more  APGV 2005»
15 years 6 months ago
De-emphasis of distracting image regions using texture power maps
We present a post-processing technique that selectively reduces the salience of distracting regions in an image. Computational models of attention predict that texture variation i...
Sara L. Su, Frédo Durand, Maneesh Agrawala