Adaptive fusion of new information in a 3D urban scene is an important goal to achieve in computer vision, graphics, and visualization. In this work we acquire new image pairs of ...
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...
This paper presents a physically-based, visually-realistic interactive cloud simulation. Clouds in our system are modeled using partial differential equations describing fluid mot...
Mark J. Harris, William V. Baxter, Thorsten Scheue...
The paper provides insights into our efforts to develop techniques for the analysis of visual art. The AUTHENTIC project aims at creating a collection of software tools to support...
Igor Berezhnoy, Eric O. Postma, H. Jaap van den He...
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...