Sciweavers

293 search results - page 41 / 59
» Texturing techniques for terrain visualization
Sort
View
101
Voted
VISUALIZATION
2005
IEEE
15 years 6 months ago
Illuminated Lines Revisited
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
112
Voted
VR
2002
IEEE
152views Virtual Reality» more  VR 2002»
15 years 5 months ago
ArtNova: Touch-Enabled 3D Model Design
We present a system, ArtNova, for 3D model design with a haptic interface. ArtNova offers the novel capability of interactively applying textures onto 3D surfaces directly by brus...
Mark Foskey, Miguel A. Otaduy, Ming C. Lin
88
Voted
IPAS
2007
15 years 2 months ago
Edge and corner preserving smoothing for artistic imaging
What visually distinguishes a painting from a photograph is often the absence of texture and the sharp edges: in many paintings, edges are sharper than in photographic images whil...
Giuseppe Papari, Nicolai Petkov, Patrizio Campisi
176
Voted
SIGIR
1992
ACM
15 years 4 months ago
Bead: Explorations in Information Visualization
ct We describe work on the visualization of bibliographic data and, to aid in this task, the application of numerical techniques for multidimensional scaling. Many areas of scienti...
Matthew Chalmers, Paul Chitson
105
Voted
VISUALIZATION
2002
IEEE
15 years 5 months ago
Interactive Spectral Volume Rendering
We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel explora...
Steven Bergner, Torsten Möller, Mark S. Drew,...