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» Texturing techniques for terrain visualization
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97
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RT
2001
Springer
15 years 4 months ago
Shader Lamps: Animating Real Objects With Image-Based Illumination
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
Ramesh Raskar, Greg Welch, Kok-Lim Low, Deepak Ban...
NPAR
2006
ACM
15 years 6 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
129
Voted
WILF
2009
Springer
196views Fuzzy Logic» more  WILF 2009»
15 years 5 months ago
Interactive Image Retrieval in a Fuzzy Framework
In this paper, an interactive image retrieval scheme using MPEG-7 visual descriptors is proposed. The performance of image retrieval systems is still limited due to semantic gap, w...
Malay Kumar Kundu, Minakshi Banerjee, Priyank Bagr...
182
Voted

Publication
583views
15 years 9 months ago
A Camera flash based projector system for true scale metric reconstruction
Computer vision techniques have been applied for rapid and accurate structure recovery in many fields. Most methods perform poorly in areas containing little or no texture and i...
Rohith MV, Gowri Somanath, Debra Norris, Jennifer ...
WSCG
2003
224views more  WSCG 2003»
15 years 1 months ago
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Marc Nienhaus, Jürgen Döllner