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AVBPA
2005
Springer
583views Biometrics» more  AVBPA 2005»
15 years 5 months ago
A Survey of 3D Face Recognition Methods
Many researches in face recognition have been dealing with the challenge of the great variability in head pose, lighting intensity and direction,facial expression, and aging. The m...
Alize E. H. Scheenstra, Arnout Ruifrok, Remco C. V...
GIS
2007
ACM
15 years 5 months ago
Cell-based generalization of 3D building groups with outlier management
In this paper, we present a technique that generalizes 3D building groups of virtual 3D city models according to a cell structure that is derived from infrastructure networks. In ...
Tassilo Glander, Jürgen Döllner
DAGM
2009
Springer
15 years 6 months ago
Markerless 3D Face Tracking
We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acquire a sequence of 3D scans along with color images at 40Hz. The data is then re...
Christian Walder, Martin Breidt, Heinrich H. B&uum...
SIGGRAPH
2000
ACM
15 years 4 months ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
VRML
2004
ACM
15 years 5 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash