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TOG
2008
92views more  TOG 2008»
14 years 10 months ago
Non-homogeneous resizing of complex models
Resizing of 3D models can be very useful when creating new models or placing models inside different scenes. However, uniform scaling is limited in its applicability while straigh...
Vladislav Kraevoy, Alla Sheffer, Ariel Shamir, Dan...
VISUALIZATION
2005
IEEE
15 years 3 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
DCG
2008
86views more  DCG 2008»
14 years 10 months ago
Reconstruction Using Witness Complexes
We present a novel reconstruction algorithm that, given an input point set sampled from an object S, builds a one-parameter family of complexes that approximate S at different sca...
Leonidas J. Guibas, Steve Oudot
ACCV
2007
Springer
15 years 4 months ago
Hand Posture Estimation in Complex Backgrounds by Considering Mis-match of Model
This paper proposes a novel method of estimating 3-D hand posture from images observed in complex backgrounds. Conventional methods often cause mistakes by mis-matches of local ima...
Akihiro Imai, Nobutaka Shimada, Yoshiaki Shirai
NPAR
2004
ACM
15 years 3 months ago
Rendering complexity in computer-generated pen-and-ink illustrations
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
Brett Wilson, Kwan-Liu Ma